Console flicker updating when win32 atheist dating chicago

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Since there is no Begin Update() or similar, I had to use Win32 api from user32.dll: I think it's better to use Send Message with WM_SETREDRAW to enable/disable drawing on a window since Lock Window Update can only be applied to one window.

This means that you might not be able to lock your window if someone else has already locked a window, or someone else could unlock your window without you knowing.

Other than I can't really see what's wrong besides the call to End Paint without a corresponding Begin Paint. so I don't bother with the original bitmap, and I never notice a memory leak doing this.

EDIT: Well I did a quick google search and it looks like the DC would have a "hold" on your bitmap preventing you from releasing the handle until you select the original bitmap back into the DC.

You should not Get DC once and then hang onto the DC for the life of the program. The longer you have the DC 'gotten', the longer the OS has to have it locked.

#3 Windows will send a WM_ERASEBACKGROUND message prior to sending a WM_PAINT message.

The protectors will not automatically enable after the flash completes and the system has rebooted as opposed to Windows 10, leaving the system unprotected.

I do lots of updates to a Rich Text Box while colorparsing some code, and I didn't like the flickering.

It can be lagging for sometimes, i think it is because that long pile of code keep recycling in the cpu.

How do we draw or apply things on the memhdc or the offscreen-buffer?

And i am using this source as guide, example don't have that flashing bug, and look pretty smooth, but mine keep flashing, and i think because of this flashing my dragging code is not working.

here is my code: 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154 I skimmed and didn't look too close. and every Get DC should be matched with a Release DC.

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